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Accelerate augmentation of bird audio

audiomentions is a very convenient library for my bird sound classification. As the code below:

from audiomentations import Compose, AddGaussianNoise, AddGaussianSNR, TimeStretch, PitchShift

        self.augment = Compose([
            AddGaussianNoise(min_amplitude=0.005, max_amplitude=0.015, p=poss),
            AddGaussianSNR(min_snr_in_db=5.0, max_snr_in_db=40.0, p=poss),
            TimeStretch(min_rate=0.8, max_rate=1.2, p=poss),
            PitchShift(min_semitones=-2, max_semitones=2, p=poss)
        ])

These four augmentation methods are enough for current training. But the PitchShift method will cost a lot of CPU resources therefore the GPU couldn’t run to full load and the CPU usage jumps to 100%.

Failed to find an audio augmentation library that uses GPU, I started to check the source code of “audiomentions” and noticed that it uses librosa as its implementation:

        try:
            pitch_shifted_samples = librosa.effects.pitch_shift(
                samples, sr=sample_rate, n_steps=self.parameters["num_semitones"]
            )
        except librosa.util.exceptions.ParameterError:

Then the code of “librosa” for “pitch_shift”:

def pitch_shift(
    y: np.ndarray,
    *,
    sr: float,
    n_steps: float,
    bins_per_octave: int = 12,
    res_type: str = "soxr_hq",
    scale: bool = False,
    **kwargs: Any,
) -> np.ndarray:

The default “res_type” for “pitch_shift” is “soxr_hq”. This is a slow resource. After changing “it”res_type” to “linear” in “audiomentions”, the CPU usage jumps back to 50% on my desktop and the GPU ramp up to 100% when training.


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